using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GeneralGommunication
{
public class Modbus_Transaction
{
///
/// 输出调试信息
///
public bool EnableLog = true;
///
/// 交易描述
///
public string desription;
///
/// 设备编号 0~255 0是广播
///
public int deviceNo;
///
/// modbus 功能号
///
public byte func;
///
/// 数据地址
///
public int addr;
///
/// 操作的寄存器数量
///
public int cnt;
///
/// 期待接收的数据量
///
public int expRecBytes;
public List sendBuf = new List();
///
/// 功能 的数据
///
public List funcData = new List();
///
/// u16 读取处理
///
///
///
public delegate object ParseU16FuncPackHandler(List values);
///
/// u16 数据回复处理
///
public ParseU16FuncPackHandler parse16FuncPack;
///
/// bool 读取处理
///
///
///
public delegate object ParseBoolFuncPackHandler(List values);
///
/// bool 数据回复处理
///
public ParseBoolFuncPackHandler parseBoolFuncPack;
///
/// 回复的数据,只用于调试而已
///
public object retData;
///
/// 回复 callback
///
public CallBackHandler asyncDelegate;
///
/// 上下文
///
public object asyncContext;
}
public delegate void DeviceConnectEventHander(object sender, DeviceConnectEventArgs e);
public class DeviceConnectEventArgs : EventArgs
{
public int deviceNo;
public bool isConnected;
public string errMsg;
}
public delegate void SendDataEventHandler(object sender, byte[] data);
public delegate void TimeOutEventHandler(object sender);
}