using Misc;
using System.ComponentModel;
using System.Windows.Controls;

namespace FLY.Thick.Base.UI.CustomSection
{
    /// <summary>
    /// UcSectionOsk.xaml 的交互逻辑
    /// </summary>
    public partial class UcSectionOsk : UserControl
    {
        UcSectionOskVm viewModel;

        public UcSectionOsk()
        {
            InitializeComponent();
        }
        [Unity.InjectionMethod]
        public void Init(ParamDictionary paramDictionary)
        {
            viewModel = new UcSectionOskVm();
            viewModel.Init(paramDictionary);
            this.DataContext = viewModel;
        }
    }
    public class UcSectionOskVm : INotifyPropertyChanged
    {

        public event PropertyChangedEventHandler PropertyChanged;


        /// <summary>
        /// 使用虚拟键盘
        /// </summary>
        public bool HaveOSK { get; set; }


        /// <summary>
        /// 虚拟键盘支持鼠标
        /// </summary>
        public bool HaveOSK_mouse { get; set; }


        public UcSectionOskVm()
        {

        }

        public void Init(ParamDictionary paramDictionary)
        {
            paramDictionary.SetBinding(this, "HaveOSK", false);
            paramDictionary.SetBinding(this, "HaveOSK_mouse", false);
        }

    }
}