using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;

namespace FLY.OBJComponents.Common
{
    public static class PropertiesManager_JSON
    {
        /// <summary>
        /// 设定参数(属性)的值,触发属性值变化“通知”,writeVal
        /// </summary>
        /// <param name="propertyName">属性名</param>
        /// <param name="val">属性值</param>
        public static void SetValue(object obj, string propertyName, object v)
        {
            PropertyInfo property;
            try
            {
                property = obj.GetType().GetProperty(propertyName);
            }
            catch(Exception e)
            {
                throw new Exception("PropertiesManager_JSON 类型="+obj.GetType().ToString()+" 不能找到 属性名=" + propertyName, e);
            }
            if (property == null) {
                throw new Exception("PropertiesManager_JSON 类型=" + obj.GetType().ToString() + " 不能找到 属性名=" + propertyName);
            }



            if (!property.CanWrite) {
                throw new Exception("PropertiesManager_JSON 类型=" + obj.GetType().ToString() + " 属性名=" + propertyName +" 不能set");
            }

            if (property != null)
            {
                if (v == null) 
                {
                    property.SetValue(obj, v, null);
                }
                else if (v.GetType() == property.PropertyType)
                {

                    property.SetValue(obj, v, null);
                }
                else
                {
                    string json = JsonConvert.SerializeObject(v);
                    v = JsonConvert.DeserializeObject(json, property.PropertyType);
                    property.SetValue(obj, v, null);
                }
            }
        }

    }
}