using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace FLY.Simulation { public class IODefinition { /// /// 归0 /// public const int IN_ORG = 2; /// /// 反向限位 /// public const int IN_MINLIMIT = 3; /// /// 正向限位 /// public const int IN_MAXLIMIT = 4; /// /// 手动正转 /// public const int IN_FORW = 7; /// /// 手动反转 /// public const int IN_BACKW = 8; /// /// 旋转架 信号0 /// public const int IN_RENZIJIA_0 = 9; /// /// 旋转架 信号1 /// public const int IN_RENZIJIA_1 = 10; /// /// 线速度 /// public const int IN_RSENSOR = 11; /// /// 纵向边界信息 /// public const int IN_VSENSOR = 12; /// /// 旋转架 复位信号 /// public const int IN_RENZIJIA_ORG = 12; } }