using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FLY.Simulation
{
public class IODefinition
{
///
/// 归0
///
public const int IN_ORG = 2;
///
/// 反向限位
///
public const int IN_MINLIMIT = 3;
///
/// 正向限位
///
public const int IN_MAXLIMIT = 4;
///
/// 手动正转
///
public const int IN_FORW = 7;
///
/// 手动反转
///
public const int IN_BACKW = 8;
///
/// 旋转架 信号0
///
public const int IN_RENZIJIA_0 = 9;
///
/// 旋转架 信号1
///
public const int IN_RENZIJIA_1 = 10;
///
/// 线速度
///
public const int IN_RSENSOR = 11;
///
/// 纵向边界信息
///
public const int IN_VSENSOR = 12;
///
/// 旋转架 复位信号
///
public const int IN_RENZIJIA_ORG = 12;
}
}