using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace MultiLayout.MainEdit { /// <summary> /// Window_MainEditDynAreaComponent.xaml 的交互逻辑 /// </summary> public partial class WdDynAreaConfig : FLY.ControlLibrary.WindowBigClose { ObservableCollection<MeFlyComponent> Items; int Idx; public WdDynAreaConfig() { InitializeComponent(); } public void Init(ObservableCollection<MeFlyComponent> items, int idx, List<string> serviceNames) { Items = items; Idx = idx; cbServiceNames.ItemsSource = serviceNames; this.DataContext = Items[idx]; } private void button_next_Click(object sender, RoutedEventArgs e) { if (Idx < Items.Count() - 1) { Items.Move(Idx, Idx + 1); Idx++; } } private void button_pre_Click(object sender, RoutedEventArgs e) { if (Idx > 0) { Items.Move(Idx, Idx - 1); Idx--; } } } }