using MultiLayout.UiModule;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Unity;
namespace MultiLayout
{
///
/// PgMenu.xaml 的交互逻辑
///
public partial class PgMenu : Page
{
FlyLayoutManager manager;
public PgMenu()
{
InitializeComponent();
}
public void Init(FlyLayoutManager manager)
{
this.manager = manager;
manager.IsInOption = true;
var defaultBrush = this.Resources["Color_menu"] as SolidColorBrush;
//CustomMenu.MainEditMenu editMenu = new CustomMenu.MainEditMenu(manager.container, manager);
//List menus = new List();
//menus.Add(editMenu);
//itemsControl0.ItemsSource = menus;
if (manager.container.IsRegistered("customMenu.ui"))
{
var container_cm = manager.container.Resolve("customMenu.ui");
//枚举全部button出来
var menus = container_cm.ResolveAll();
//把Brush 为null 的都设置为#FF0083D7
foreach (var menu in menus)
{
if (menu.Brush == null)
{
menu.Brush = defaultBrush;
}
}
itemsControl0.ItemsSource = menus;
}
}
private void btnBackClick(object sender, RoutedEventArgs e)
{
manager.IsInOption = false;
FlyLayoutManager.NavigationService.GoBack();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
var btn = sender as Button;
var menu = btn.DataContext as IMenu;
menu.OnClick();
}
}
}