using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Input; namespace FLY.Thick.Base.UI { public static class GageCommands { static GageCommands() { scan.InputGestures.Add(new KeyGesture(Key.F1)); org.InputGestures.Add(new KeyGesture(Key.F2)); stop.InputGestures.Add(new KeyGesture(Key.F3)); forward.InputGestures.Add(new KeyGesture(Key.F4)); backward.InputGestures.Add(new KeyGesture(Key.F5)); } private static RoutedCommand scan = new RoutedCommand("Scan", typeof(GageCommands)); public static RoutedCommand Scan { get { return scan; } } private static RoutedCommand org = new RoutedCommand("Org", typeof(GageCommands)); public static RoutedCommand Org { get { return org; } } private static RoutedCommand stop = new RoutedCommand("Stop", typeof(GageCommands)); public static RoutedCommand Stop { get { return stop; } } private static RoutedCommand forward = new RoutedCommand("Forward", typeof(GageCommands)); public static RoutedCommand Forward { get { return forward; } } private static RoutedCommand backward = new RoutedCommand("Backward", typeof(GageCommands)); public static RoutedCommand Backward { get { return backward; } } } }