using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Xmind2UnityConfig { class Program { static int Main(string[] args) { if (args.Length < 1) { Console.WriteLine("param err!! format:Xmind2UnityConfig.exe [xmind file] [?:unity.config path]"); return -1; } else if (args.Length == 1) { return Xmind2UnityConfigCore.XMindTypeExt.ToUnity(args[0], null, true); } else if (args.Length == 2) { return Xmind2UnityConfigCore.XMindTypeExt.ToUnity(args[0], args[1], true); } else// if (args.Length == 2) { return Xmind2UnityConfigCore.XMindTypeExt.ToUnity(args[0], args[1], bool.Parse(args[2])); } } } }