using MultiLayout.UiModule; using System.Windows.Media; using Unity; namespace MultiLayout.CustomMenu { public class MainEditMenu : IMenu { public string Title { get; private set; } public Brush Brush { get; set; } IUnityContainer container; FlyLayoutManager manager; public MainEditMenu(IUnityContainer container, FlyLayoutManager manager) { this.container = container; this.manager = manager; string title = Common.GetStringFromResourceDictionary("str.CustomMenu.MainEdit", "MainEdit"); Title = title; Brush = new ImageBrush() { ImageSource = (new ImageSourceConverter()).ConvertFromString("pack://application:,,,/MultiLayout;component/Images/buildingblock.jpg") as ImageSource, Stretch = Stretch.UniformToFill }; } public void OnClick() { MainEdit.PgMainEdit p = new MainEdit.PgMainEdit(); p.Init(manager); FlyLayoutManager.NavigationService.Navigate(p); } } }