using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace MultiLayout.MainEdit { /// <summary> /// UcMeGageTabItem.xaml 的交互逻辑 /// </summary> public partial class UcMeGageTabItem : UserControl { GageTabItem gageTabItem; FlyLayoutManager manager; public UcMeGageTabItem() { InitializeComponent(); } public void Init(GageTabItem gageTabItem, FlyLayoutManager manager) { this.gageTabItem = gageTabItem; this.manager = manager; } private void btnMenuClick(object sender, RoutedEventArgs e) { PgMeMenu p = new PgMeMenu(); p.Init(gageTabItem, manager); FlyLayoutManager.NavigationService.Navigate(p); } private void btnDynareaClick(object sender, RoutedEventArgs e) { PgMainEditDynArea p = new PgMainEditDynArea(); p.Init(gageTabItem, manager); FlyLayoutManager.NavigationService.Navigate(p); } private void btnGraphClick(object sender, RoutedEventArgs e) { PgMainEditGraph p = new PgMainEditGraph(); p.Init(gageTabItem, manager); FlyLayoutManager.NavigationService.Navigate(p); } } }