using Misc; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using Unity; namespace FLY.Thick.Base.UI { /// <summary> /// PgCustomSections.xaml 的交互逻辑 /// </summary> public partial class PgCustomSections : Page { ParamDictionary paramDictionary; IUnityContainer container; public PgCustomSections() { InitializeComponent(); } [InjectionMethod] public void Init(IUnityContainer container, ParamDictionary paramDictionary ) { this.paramDictionary = paramDictionary; this.container = container; //找到 customSections.ui 容器 if (!container.IsRegistered<IUnityContainer>("customSections.ui")) return; var section_container = container.Resolve<IUnityContainer>("customSections.ui"); var ucs = section_container.ResolveAll<UserControl>(); foreach (var uc in ucs) { spSections.Children.Add(uc); } } } }