Commit 5fb19414 authored by 潘栩锋's avatar 潘栩锋 🚴

删除没有用的 FlyAd2021.UI 项目

parent 64cbb1ea
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>
\ No newline at end of file
<Application x:Class="FlyAd2021.UI.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:FlyAd2021.UI"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace FlyAd2021.UI
{
/// <summary>
/// App.xaml 的交互逻辑
/// </summary>
public partial class App : Application
{
}
}
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E4A61C7C-3282-44C7-9DBA-1AA2F712C10D}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>FlyAd2021.UI</RootNamespace>
<AssemblyName>FlyAd2021.UI</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FlyAd2021\FlyAd2021.csproj">
<Project>{9521a8f9-7310-49b3-a951-594efe9d3ef0}</Project>
<Name>FlyAd2021</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="MvvmLight">
<Version>5.4.1.1</Version>
</PackageReference>
<PackageReference Include="PropertyChanged.Fody">
<Version>3.3.1</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace Misc
{
public static class HexAndStr
{
public static string Hex2Str2(byte[] buf)
{
string msg = "";
for (int i = 0; i < buf.Count(); i++)
{
if (!string.IsNullOrEmpty(msg))
msg += " ";
msg += $"{buf[i]:X2}";
}
return msg;
}
public static string Hex2Str(byte[] buf)
{
string msg = "";
for (int i = 0; i < buf.Count(); i++)
{
if (!string.IsNullOrEmpty(msg))
msg += " ";
msg += $"{buf[i]:X2}";
}
msg += "(";
for (int i = 0; i < buf.Count(); i++)
{
msg += $"{(char)buf[i]}";
}
msg += ")";
return msg;
}
static bool intTryParse(string value, out int data)
{
if (value.StartsWith("0x"))
{
if (!int.TryParse(value, System.Globalization.NumberStyles.HexNumber, null, out data))
{
return false;
}
}
else if (!int.TryParse(value, out data))
{
return false;
}
return true;
}
public static bool Str2Hex(string str, out List<byte> buf, out string errMsg)
{
errMsg = null;
Regex regex = new Regex(@"\\(\S)\((\S+)\)");
buf = new List<byte>();
string[] ss = str.Split(' ');
foreach (var s in ss)
{
if (s.StartsWith(@"\"))
{
//转义
var match = regex.Match(s);
if (!match.Success)
{
//格式出错
errMsg = @"转义格式出错。 应该为 \功能号(数值)";
return false;
}
string func = match.Groups[1].Value;
string value = match.Groups[2].Value;
if (new string[] { "1", "2", "4" }.Contains(func))
{
if (!intTryParse(value, out int data))
{
errMsg = $@"不支持转义数值无效 {s}";
return false;
}
if (func == "1")
buf.Add((byte)data);
else if (func == "2")
{
byte[] hexs = BitConverter.GetBytes((UInt16)data);
buf.AddRange(hexs);
}
else
{
byte[] hexs = BitConverter.GetBytes((UInt32)data);
buf.AddRange(hexs);
}
continue;
}
else if ((func == "S") || (func == "s"))
{
for (int i = 0; i < value.Length; i++)
{
byte hex = (byte)value[i];
buf.Add(hex);
}
}
else
{
errMsg = $@"不支持转义 {s}";
return false;
}
}
else
{
if (byte.TryParse(s, System.Globalization.NumberStyles.HexNumber, null, out byte hex))
{
buf.Add(hex);
continue;
}
//翻译失败
for (int i = 0; i < s.Length; i++)
{
hex = (byte)s[i];
buf.Add(hex);
}
}
}
return true;
}
}
}
<Window x:Class="FlyAd2021.UI.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:FlyAd2021.UI"
mc:Ignorable="d"
Title="MainWindow" Width="800" SizeToContent="WidthAndHeight">
<Grid>
<Grid x:Name="grid_viewModel"/>
<Grid x:Name="grid_flyad" DataContext="{Binding FlyAd}"/>
<ScrollViewer>
<StackPanel>
<TextBlock Margin="5" FontSize="25"
Text="V2021版 AD盒 客户端" />
<GroupBox Header="串口 地址=comN OR 网口 地址=192.168.251.10:20006" Margin="5">
<StackPanel DataContext="{Binding DataContext,ElementName=grid_flyad}">
<StackPanel Orientation="Horizontal">
<StackPanel Orientation="Horizontal" Margin="5">
<TextBlock Text="地址:"/>
<TextBox Text="{Binding Addr}"/>
<TextBlock Text=""/>
</StackPanel>
<StackPanel Orientation="Horizontal" DataContext="{Binding DataContext,ElementName=grid_viewModel}">
<Button Content="Start" Command="{Binding StartCmd}" Margin="5" Padding="20,5"/>
<Button Content="Stop" Command="{Binding StopCmd}" Margin="5" Padding="20,5"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="5">
<TextBlock>
IsRunning = <Run Text="{Binding IsRunning,Mode=OneWay}"/>
</TextBlock>
</StackPanel>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="5">
<TextBlock Margin="5">
通讯速度 = <Run Text="{Binding CommSpeed,Mode=OneWay,StringFormat={}{0:F1}}"/> B/s
</TextBlock>
<TextBlock Margin="5">
包速度 = <Run Text="{Binding PackSpeed,Mode=OneWay,StringFormat={}{0:F1}}"/> 个/s
</TextBlock>
<TextBlock Margin="5">
包出错次数 = <Run Text="{Binding ErrCnt,Mode=OneWay, StringFormat={}{0:F1}}"/>
</TextBlock>
</StackPanel>
</StackPanel>
</GroupBox>
<GroupBox Header="数据包" Margin="5">
<StackPanel>
<StackPanel Orientation="Horizontal" Margin="5">
<TextBlock Margin="5">
systick = <Run Text="{Binding Now,Mode=OneWay,StringFormat={}{0:HH:mm:ss}}"/>
</TextBlock>
<TextBlock Margin="5">
AD = <Run Text="{Binding AD,Mode=OneWay}"/>
</TextBlock>
<TextBlock Margin="5">
ENC1 = <Run Text="{Binding ENC1,Mode=OneWay}"/>
</TextBlock>
<TextBlock Margin="5">
ENC2 = <Run Text="{Binding ENC2,Mode=OneWay}"/>
</TextBlock>
<TextBlock Margin="5">
In = <Run Text="{Binding In,Mode=OneWay,StringFormat={}{0:X4}}"/>
</TextBlock>
<TextBlock Margin="5">
Out = <Run Text="{Binding Out,Mode=OneWay,StringFormat={}{0:X4}}"/>
</TextBlock>
<CheckBox Content="数据包Log" IsChecked="{Binding IsDataPackLog}"/>
</StackPanel>
</StackPanel>
</GroupBox>
<GroupBox Header="功能包" Margin="5">
<StackPanel>
<ListBox x:Name="lbFuncMsg" ItemsSource="{Binding FuncMsgList}" Height="200"/>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition Width="auto"/>
</Grid.ColumnDefinitions>
<TextBox Text="{Binding FuncPack}"/>
<Button Grid.Column="1" Content="发送" Command="{Binding SendFuncPackCmd}" Margin="5" Padding="20,5"/>
</Grid>
</StackPanel>
</GroupBox>
</StackPanel>
</ScrollViewer>
</Grid>
</Window>
This diff is collapsed.
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("FlyAd2021.UI")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FlyAd2021.UI")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
//若要开始生成可本地化的应用程序,请设置
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
//例如,如果您在源文件中使用的是美国英语,
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
//对以下 NeutralResourceLanguage 特性的注释。 更新
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
//(未在页面中找到资源时使用,
//或应用程序资源字典中找到时使用)
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
//(未在页面中找到资源时使用,
//、应用程序或任何主题专用资源字典中找到时使用)
)]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace FlyAd2021.UI.Properties
{
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FlyAd2021.UI.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FlyAd2021.UI.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
\ No newline at end of file
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