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using Misc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Unity;
namespace FLY.Thick.Base.UI
{
/// <summary>
/// PgCustomSections.xaml 的交互逻辑
/// </summary>
public partial class PgCustomSections : Page
{
ParamDictionary paramDictionary;
IUnityContainer container;
public PgCustomSections()
{
InitializeComponent();
}
[InjectionMethod]
public void Init(IUnityContainer container, ParamDictionary paramDictionary )
{
this.paramDictionary = paramDictionary;
this.container = container;
//找到 customSections.ui 容器
if (!container.IsRegistered<IUnityContainer>("customSections.ui"))
return;
var section_container = container.Resolve<IUnityContainer>("customSections.ui");
var ucs = section_container.ResolveAll<UserControl>();
foreach (var uc in ucs)
{
spSections.Children.Add(uc);
}
}
}
}