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using NLog;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
namespace GeneralGommunication
{
public class GComm_TcpClient : IGeneralComm
{
public Logger logger;// = NLog.LogManager.GetCurrentClassLogger();
/// <summary>
/// IP 地址 and 端口号
/// </summary>
public string Addr { get; set; }
IPEndPoint RemoteEp => Misc.StringConverter.ToIPEndPoint(Addr);
/// <summary>
/// 是否异常
/// </summary>
public bool IsError => !string.IsNullOrEmpty(ErrMsg);
/// <summary>
/// 异常信息
/// </summary>
public string ErrMsg { get; private set; }
/// <summary>
/// 运行中
/// </summary>
public bool IsRunning { get; private set; }
/// <summary>
/// 连接成功
/// </summary>
public bool IsConnected { get; private set; }
/// <summary>
/// 接收task调用
/// </summary>
public event IGeneralCommDataReceivedHandler DataReceived;
public event PropertyChangedEventHandler PropertyChanged;
Socket sock;
CancellationTokenSource cts_readTask;
/// <summary>
/// sock 的线程锁
/// </summary>
object sock_lock = new object();
Task task = null;
public GComm_TcpClient()
{
}
/// <summary>
/// 开始
/// </summary>
public void Start()
{
if (IsRunning)
return;
IsRunning = true;
if (task == null || task.IsCompleted)
{
//线程已经完成, 创建个新的
cts_readTask = new CancellationTokenSource();
task = Task.Factory.StartNew(OnTask, cts_readTask.Token);
}
else
{
//线程还没结束,等待结束后,再创建新的
task.Wait();
cts_readTask = new CancellationTokenSource();
task = Task.Factory.StartNew(OnTask, cts_readTask.Token);
}
}
/// <summary>
/// 接收
/// </summary>
public void Stop()
{
if (!IsRunning)
return;
IsRunning = false;
IsConnected = false;
cts_readTask.Cancel();
closeSock();
}
/// <summary>
/// 关闭sock,打断接收,发送中的等待,非OnTask调用
/// </summary>
void closeSock()
{
lock (sock_lock)
{
if (sock != null && sock.Connected)
{
sock.Close();
}
}
}
/// <summary>
/// 释放sock, 只能在OnTask中调用
/// </summary>
void disposeSock()
{
lock (sock_lock)//lock住,防止外部线程在 sock==null 时,调用sock.Close()
{
if (sock != null)
{
sock.Close();
sock = null;
}
}
}
void OnTask()
{
while (!cts_readTask.IsCancellationRequested)
{
ConnectTask();
if (IsConnected)
{
//进入接收task
ReceiveTask();
//退出了,肯定连接断开了
disposeSock();
}
//休息一会儿,再重连
try
{
Task.Delay(2000, cts_readTask.Token).Wait();
}
catch (Exception e)
{
//被打断了
break;
}
}
disposeSock();
IsConnected = false;
}
/// <summary>
/// 连接任务
/// </summary>
void ConnectTask()
{
while (!cts_readTask.IsCancellationRequested)
{
try
{
//sock 的 创建,销毁,只能在 这个线程操作
sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
sock.Blocking = true;
//1秒内,需要收到信息
sock.ReceiveTimeout = 1000;
//1秒内,必须发送完
sock.SendTimeout = 1000;
//sock.Connect(RemoteEp);
//Connect(sock, RemoteEp, 2000);
var result = sock.BeginConnect(RemoteEp, null, null);
var sucess = result.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(2));
if (sucess)
{
sock.EndConnect(result);
ErrMsg = null;
IsConnected = true;
return;
}
else
{
disposeSock();
ErrMsg = "连接超时";
}
}
catch (Exception e)
{
disposeSock();
//连接出错
//等待重试
ErrMsg = e.Message;
}
try
{
Task.Delay(2000, cts_readTask.Token).Wait();
}
catch (Exception e)
{
//被打断
return;
}
}
}
/// <summary>
/// 接收任务
/// </summary>
void ReceiveTask()
{
byte[] buf = new byte[sock.ReceiveBufferSize];
while (!cts_readTask.IsCancellationRequested)
{
int len;
try
{
len = sock.Receive(buf);
if (len == 0)
{
continue;//没收到数据,继续等
}
}
catch (SocketException e)
{
if (e.SocketErrorCode == SocketError.TimedOut)
continue;//超时而已
else if ((e.SocketErrorCode == SocketError.ConnectionAborted)
|| (e.SocketErrorCode == SocketError.ConnectionRefused)
|| (e.SocketErrorCode == SocketError.ConnectionReset))
{
IsConnected = false;
ErrMsg = e.Message;
return;
}
//Console.WriteLine($"ReceiveTask() {e}");
//肯定断开连接了
ErrMsg = e.Message;
IsConnected = false;
return;
}
logger?.Debug($"tcp R len={len}");
DataReceived?.Invoke(this, buf.Take(len).ToArray());
}
IsConnected = false;
}
/// <summary>
/// 发送数据
/// </summary>
/// <param name="buf"></param>
public void Write(IEnumerable<byte> buf)
{
if (!IsConnected)
return;
int slen;
try
{
slen = sock.Send(buf.ToArray());
logger?.Debug($"tcp W len={slen}");
}
catch (Exception e)
{
//连接断开了
ErrMsg = e.Message;
IsConnected = false;
return;
}
if (slen <= 0)
{
//连接断开了
ErrMsg = "发送数量小于0";
IsConnected = false;
return;
}
}
/// <summary>
/// 清空输入缓存
/// </summary>
public void DiscardInBuffer()
{
//TODO
}
}
}