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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FObjBase
{
class Transaction
{
#region 成员变量
/// <summary>
/// 客户端发起的 源ID
/// </summary>
public UInt32 SrcObjID;
/// <summary>
/// 通讯模块
/// </summary>
public IFConn Conn;
/// <summary>
/// 包总大小, -1 ,大小未知
/// </summary>
public int Size = -1;
/// <summary>
/// 数据游标:每次吐出大包后, 剩下数据的开始位置
/// </summary>
public int Position = 0;
/// <summary>
/// 交易号, 服务器分配的
/// </summary>
public UInt32 Magic;
/// <summary>
/// 数据
/// </summary>
public byte[] Buf;
/// <summary>
/// callfunction 返回时, 异步回调函数
/// </summary>
public AsyncCBHandler AsyncDelegate;
/// <summary>
/// callfunction 返回时, 异步状态
/// </summary>
public object AsyncContext;
/// <summary>
/// 动作号
/// </summary>
public UInt16 InfoId;
/// <summary>
/// 功能号
/// </summary>
public UInt16 FuncID;
/// <summary>
/// 大包 最大体积
/// </summary>
public const UInt16 PackSize = 0x4000;
#endregion
public Transaction()
{
//Size = 0;
//Position = 0;
//Magic = 0;
//Buf = null;
}
byte[] GetBuf()
{
int len = Buf.Length - Position;
if (len > PackSize)
len = PackSize;
byte[] buf = new byte[len];
Array.Copy(Buf, Position, buf, 0, len);
return buf;
}
public bool GetBigSize(out Pack_BigSize p)
{
p = new Pack_BigSize();
p.infoid = InfoId;
p.funcid = FuncID;
p.size = Size;
p.position = Position;
p.buf = GetBuf();
Position += p.buf.Length;
if (Position == Size)
return true;
else
return false;
}
public bool Reset()
{
Buf = null;
Size = -1;
Position = 0;
if ((AsyncDelegate == null) && (AsyncContext == null))
{
return true;
}
return false;
}
/// <summary>
/// 把大包解析放入数据缓存, 全部接收完,返回 true
/// </summary>
/// <param name="p"></param>
/// <returns></returns>
public bool ToBuf(Pack_BigSize p)
{
if (Buf == null)
{
InfoId = p.infoid;
FuncID = p.funcid;
Size = p.size;
Buf = new byte[Size];
Array.Copy(p.buf, 0, Buf, p.position, p.buf.Length);
Position = p.position + p.buf.Length;
return false;
}
else
{
Array.Copy(p.buf, 0, Buf, p.position, p.buf.Length);
Position = p.position + p.buf.Length;
if (Position == Size)
{
return true;
}
return false;
}
}
}
}