using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.Collections;

namespace Misc
{
    /// <summary>
    /// 继承IComparer&lt;T&gt;接口，实现同一自定义类型　对象比较
    /// </summary>
    /// <typeparam name="T">T为泛用类型</typeparam>
    public class Reverser<T> : IComparer<T>
    {
        private Type type = null;
        private ReverserInfo info;

        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="name">进行比较对象的属性名称</param>
        /// <param name="direction">比较方向(升序/降序)</param>
        public Reverser(string name, ReverserInfo.Direction direction)
        {
            this.type = typeof(T);
            this.info.name = name;
            if (direction != ReverserInfo.Direction.ASC)
                this.info.direction = direction;
        }

        //必须！实现IComparer<T>的比较方法。
        int IComparer<T>.Compare(T t1, T t2)
        {
            object x = this.type.InvokeMember(this.info.name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetProperty, null, t1, null);
            object y = this.type.InvokeMember(this.info.name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetProperty, null, t2, null);
            if (this.info.direction != ReverserInfo.Direction.ASC)
                Swap(ref x, ref y);
            return (new CaseInsensitiveComparer()).Compare(x, y);
        }

        //交换操作数
        private void Swap(ref object x, ref object y)
        {
            object temp = null;
            temp = x;
            x = y;
            y = temp;
        }
    }

    /// <summary>
    /// 对象比较时使用的信息类
    /// </summary>
    public struct ReverserInfo
    {
        /**/
        /// <summary>
        /// 比较的方向，如下：
        /// ASC：升序
        /// DESC：降序
        /// </summary>
        public enum Direction
        {
            ASC = 0,
            DESC,
        };

        public enum Target
        {
            CUSTOMER = 0,
            FORM,
            FIELD,
            SERVER,
        };

        public string name;
        public Direction direction;
        public Target target;
    }
}
