using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace FLY.Winder.UI.Client { /// <summary> /// Window_Frequency.xaml 的交互逻辑 /// </summary> public partial class Window_Freq : FLY.ControlLibrary.WindowBigClose { FLY.Winder.Client.WinderSystemServiceClient winderSystem; public Window_Freq() { InitializeComponent(); winderSystem = TDGage.Current.mWinderSystem; this.DataContext = winderSystem.Accessory; } private void button_minus_Click(object sender, RoutedEventArgs e) { if (winderSystem.Accessory.RotaryFreqSet >= 0.1) { winderSystem.Accessory.RotaryFreqSet -= 0.1f; } } private void button_plus_Click(object sender, RoutedEventArgs e) { if(winderSystem.Accessory.RotaryFreqSet < 50) winderSystem.Accessory.RotaryFreqSet += 0.1f; } private void button_ok_Click(object sender, RoutedEventArgs e) { winderSystem.Accessory.IsRotaryFreqChanged = true; this.DialogResult = true; this.Close(); } } }