using FLY.Winder.Server; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace FLY.Winder.UI.Server { /// /// WdRotary.xaml 的交互逻辑 /// public partial class WdRotary : Window { RotarySystem rotarySystem; public WdRotary() { InitializeComponent(); } public void Init(RotarySystem rotarySystem) { this.rotarySystem = rotarySystem; spRotary.DataContext = rotarySystem; dgSigns.ItemsSource = rotarySystem.Signs; } private void btnOkClick(object sender, RoutedEventArgs e) { rotarySystem.Save(); } private void btnApplyClick(object sender, RoutedEventArgs e) { } } }