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using System.ComponentModel;
namespace FLY.Weight2.Common
{
public class WeighterAccessory : INotifyPropertyChanged
{
public WeighterAccessory()
{
}
#region 辅助代码生成
/// <summary>
/// 产量设定
/// </summary>
[Description("产量设定")]
public float TotalFlowSetIn{ get; set; }
/// <summary>
/// 产量设定显示
/// </summary>
[Description("产量设定显示")]
public float TotalFlowSetOut{ get; set; }
/// <summary>
/// 当前产量
/// </summary>
[Description("当前产量")]
public float TotalFlow{ get; set; }
/// <summary>
/// 产量设定与运行比例通知(置1)
/// </summary>
[Description("产量设定与运行比例通知(置1)")]
public bool TotalFlowSetInIsSet{ get; set; }
/// <summary>
/// 内收卷当前(m)
/// </summary>
[Description("内收卷当前(m)")]
public float ACurrentLen{ get; set; }
/// <summary>
/// 内收卷当前(kg)
/// </summary>
[Description("内收卷当前(kg)")]
public float ACurrent{ get; set; }
/// <summary>
/// 内收卷上卷(kg)
/// </summary>
[Description("内收卷上卷(kg)")]
public float ALast{ get; set; }
/// <summary>
/// 外收卷当前(m)
/// </summary>
[Description("外收卷当前(m)")]
public float BCurrentLen{ get; set; }
/// <summary>
/// 外收卷当前(kg)
/// </summary>
[Description("外收卷当前(kg)")]
public float BCurrent{ get; set; }
/// <summary>
/// 外收卷上卷(kg)
/// </summary>
[Description("外收卷上卷(kg)")]
public float BLast{ get; set; }
/// <summary>
/// 内收卷清零(取反)
/// </summary>
[Description("内收卷清零(取反)")]
public bool AClear{ get; set; }
/// <summary>
/// 外收卷清零(取反)
/// </summary>
[Description("外收卷清零(取反)")]
public bool BClear{ get; set; }
/// <summary>
/// 报警开关
/// </summary>
[Description("报警开关")]
public bool AlarmIsOn{ get; set; }
/// <summary>
/// 边料kg/h
/// </summary>
[Description("边料kg/h")]
public float RimCharge{ get; set; }
/// <summary>
/// 产品厚度um
/// </summary>
[Description("产品厚度um")]
public float Thickness{ get; set; }
/// <summary>
/// 当前线速度m/min
/// </summary>
[Description("当前线速度m/min")]
public float CurrentVelocity{ get; set; }
/// <summary>
/// 当前线速度设置m/min
/// </summary>
[Description("当前线速度设置m/min")]
public float CurrentVelocitySet { get; set; }
/// <summary>
/// 产品宽度(mm) xxx
/// </summary>
[Description("产品宽度(mm) xxx")]
public float TotalFilmWidth{ get; set; }
/// <summary>
/// 切边(mm) xxx
/// </summary>
[Description("切边(mm) xxx")]
public float RimWidth{ get; set; }
/// <summary>
/// 收卷宽度(mm) xxx
/// </summary>
[Description("收卷宽度(mm) xxx")]
public float ActFilmWidth{ get; set; }
/// <summary>
/// 设定厚度(um) xxx.x
/// </summary>
[Description("设定厚度(um) xxx.x")]
public float SetThickness{ get; set; }
/// <summary>
/// 理论速度(m/min) xxx.x
/// </summary>
[Description("理论速度(m/min) xxx.x")]
public float TargetVelocity{ get; set; }
/// <summary>
/// 边料不回收(取反)
/// </summary>
[Description("边料不回收(取反)")]
public bool IsRimNoRecycle{ get; set; }
/// <summary>
/// 码轮周长(mm)
/// </summary>
[Description("码轮周长(mm)")]
public float WheelPerimeter{ get; set; }
/// <summary>
/// 码轮脉冲(p/r)
/// </summary>
[Description("码轮脉冲(p/r)")]
public float WheelPulse{ get; set; }
/// <summary>
/// 密度(kg/m³)
/// </summary>
[Description("密度(kg/m³)")]
public float Density{ get; set; }
/// <summary>
/// 总用料(kg) xxx.x
/// </summary>
[Description("总用料(kg) xxx.x")]
public float TotalConsume{ get; set; }
/// <summary>
/// 总用料清零(取反)
/// </summary>
[Description("总用料清零(取反)")]
public bool TotalConsumeReset{ get; set; }
#endregion
public event PropertyChangedEventHandler PropertyChanged;
}
}