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using FLY.Weight.IService;
using MultiLayout;
using MultiLayout.UiModule;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Unity;
namespace FLY.Weight.UI.Client.UiModule
{
/// <summary>
/// MenuSelect.xaml 的交互逻辑
/// </summary>
public partial class MenuSettingV4 : UserControl
{
IUnityContainer container;
public MenuSettingV4()
{
InitializeComponent();
}
[InjectionMethod]
public void Init(IUnityContainer container)
{
this.container = container;
}
private void btnMenuClick(object sender, RoutedEventArgs e)
{
var p = container.Resolve<PgMenuV4>();
FlyLayoutManager.NavigationService.Navigate(p);
}
}
}