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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Forms;
using System.Reflection;
using FLY.FeedbackRenZiJia.Server;
using FLY.FeedbackRenZiJia.Server.OBJProxy;
namespace FLY.FeedbackRenZiJia.UI.Server
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
FLY.AppHelper.WindowNotifyIconHelper notifyiconhelper;
TDGage mGage;
OBJProxy mOBJProxy;
public MainWindow()
{
InitializeComponent();
mGage = new TDGage("Gage1");
mOBJProxy = new OBJProxy(0, mGage);
this.Title = (new Misc.Ver() { SrcType = typeof(MainWindow) }).ToString();
notifyiconhelper = new AppHelper.WindowNotifyIconHelper(this, this.Title);
this.Hide();
FObjBase.PollModule.Current.Start();
}
private void button2_Click(object sender, RoutedEventArgs e)
{
Microsoft.Win32.OpenFileDialog fileDialog = new Microsoft.Win32.OpenFileDialog();
var ret = fileDialog.ShowDialog();
if (ret == true)
{
string path = fileDialog.FileName;
//mGage.mfeedback.mHeatBuf.LoadData(path);
}
}
}
}