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using FLY.Weight.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace FLY.Weight.UI.Client.UiModule
{
/// <summary>
/// UcFeeder.xaml 的交互逻辑
/// </summary>
public partial class UcFeeder2 : UserControl
{
public static string[] update_propertynames;
static UcFeeder2()
{
string[] propertynames = new string[] {
nameof(FeederData.IsFeederOn1),
nameof(FeederData.IsFeederResetValid1),
nameof(FeederData.FeederReset1)
};
List<string> update_propertynames = new List<string>();
for (int i = 0; i < 6; i++)
{
for (int j = 0; j < propertynames.Count(); j++)
{
update_propertynames.Add(propertynames[j].Replace("1", (i + 1).ToString()));
}
}
UcFeeder2.update_propertynames = update_propertynames.ToArray();
}
public UcFeeder2()
{
InitializeComponent();
}
}
}