Window_Manual.xaml.cs 1.53 KB
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace FLY.Winder.UI.Client.UIModule
{
    /// <summary>
    /// Window_Frequency.xaml 的交互逻辑
    /// </summary>
    public partial class Window_Manual : FLY.ControlLibrary.WindowBigClose
    {
        FLY.Winder.Client.WinderSystemServiceClient winderSystem;



        public Window_Manual()
        {
            InitializeComponent();
            winderSystem = TDGage.Current.mWinderSystem;
            ResetAction.SetResetAction(button_turn0, winderSystem.Items[0], "TurnoverInching");
            ResetAction.SetResetAction(button_cut0, winderSystem.Items[0], "CuttingFilm");
            ResetAction.SetResetAction(button_org0, winderSystem.Items[0], "TurnoverOrg");
            ResetAction.SetResetAction(button_arm0, winderSystem.Items[0], "PressureArmOffset");

            ResetAction.SetResetAction(button_turn1, winderSystem.Items[1], "TurnoverInching");
            ResetAction.SetResetAction(button_cut1, winderSystem.Items[1], "CuttingFilm");
            ResetAction.SetResetAction(button_org1, winderSystem.Items[1], "TurnoverOrg");
            ResetAction.SetResetAction(button_arm1, winderSystem.Items[1], "PressureArmOffset");
        }


    }


}