WdFreq.xaml.cs 1.61 KB
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using FLY.Winder.IService;
using System;
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using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
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using Unity;
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namespace FLY.Winder.UI.Client
{
    /// <summary>
    /// Window_Frequency.xaml 的交互逻辑
    /// </summary>
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    public partial class WdFreq : FLY.ControlLibrary.WindowBigClose
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    {
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        IWinderSystemService winderSystem;
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        public WdFreq()
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        {
            InitializeComponent();
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        }

        [InjectionMethod]
        public void Init(
            IWinderSystemService winderSystem)
        {
            this.winderSystem = winderSystem;
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            this.DataContext = winderSystem.Accessory;
        }

        private void button_minus_Click(object sender, RoutedEventArgs e)
        {
            if (winderSystem.Accessory.RotaryFreqSet >= 0.1)
            {
                winderSystem.Accessory.RotaryFreqSet -= 0.1f;
            }
        }

        private void button_plus_Click(object sender, RoutedEventArgs e)
        {
            if(winderSystem.Accessory.RotaryFreqSet < 50)
                winderSystem.Accessory.RotaryFreqSet += 0.1f;
        }

        private void button_ok_Click(object sender, RoutedEventArgs e)
        {
            winderSystem.Accessory.IsRotaryFreqChanged = true;
            this.DialogResult = true;

            this.Close();
        }


    }
}